Wednesday, April 9, 2025

4 Word Club: Acts/Handelingen

 

Acts 1:1-11

Wait
Tell

Up/sky/cloud

Return

 

Wait

·       Show the children a treat that you will give each one of them . . . at the end of the lesson. They must wait for it.

·       SG F4 Guess how many. The one who guesses must wait until the signal to turn around and see how many are really behind them. 

·       Red light/green light. Everyone must wait until the green light to run. 

 

Tell

·       Telephone Game. Tell something around the circle. 

·       Tell this story, using one of the games for retelling a story. 

 

Up/Sky/Cloud

·       Any cloud game, G3, G4, G6; none in the sky.

·       FUNdament 21 High

 

Return (Go and come back)

·       Relay:  The first team to have everyone go and come back wins. 

·       Road Game. Come and go on the road.

·       Letter Game F2, Run and do. Go to do the task; come back to the line. 

 

Acts 2:1-ff The Holy Spirit Comes

 

Together
Noise

See/saw

Own language

 

Together

·       Discussion:  what do you do together? And where do you come together to do these things? (to learn, to play, to worship God, to pick mushrooms, to sleep . . . )

·       Game:  any Math Game

 

Noise/sound

·       FUNdament 4. 8 Sound of wind, sound of birds singing, sound of rain on the roof, sound of splashing in the water, sound of ….,

·       Discussion about what happens when it storms and the wind really blows;

·       Act out walking in a strong wind.

 

Saw/see

·       Start Games B4

·       Start Games B5

·       Letter Games A4 Drawing dictation. Include something unusual (fire on head, walk on the water, a strong wall that falls, a ladder from heaven with angels on it)

 

Own language

·       Say a sentence in three languages. Have a child repeat it in their mother tongue.

·       Give orders in an unknown language (jump up and down; pat your head . . .). Whoever does it right gets a treat. Then give the same order in the children’s first language. What happens?

·       Letter Games E2 Write a Letter

 

 

Write the 4 Words on a sheet.

Tell the story.

Pay attention to the words.

Let the children choose a word.

Let them a group based on the same word.

Let them tell their part of the story.

Let the groups retell the story.

Let them choose another word . . . and retell.

 

Afterwards, explain a game. Explain why this game is linked to this word & then play it.

 

Hand 2:14-37

 

Stonden op Letter Games D3 letsomeone who knows it stand, Letter Games B8 stand under a letter

 

Luister FUNfament 4.5 , Letter Games A2

 

Blij Good news makes you happy, give examples of good news, How do you tell good news to people far away? \letter Games E1 E talk at a distance

 

Weten Start Games H2 You KNOW there is going to be a problem, SG H4 talk about nonsense

Hand. 2:37-47

 

Wat moeten we dan nu doen? Start Games H2 kom in actie, Divide the class in groups write problems on  an paper, the groups decide what is best to do. (We are outside and t starts raining,

 

Een dag Gesprekje over dagen, hsndenarbeid: zonnewijze

 

Deelden Math Games 18 do the opposite: 6:3=3, Bake a large ,loaf together or a cake or a pan of goodies, share it together

 

Groter Mat Games 11, 19 Darts without darts

 

 

Acts 9:19b-25  Paul preaches in Damascus


4 Words

    Say

    Tie (bound)

    Gate or Watch

    Lower/low/down

 

Say

·            Start Game A5: Telephone

·            Start Game A3:  Guess What I Say

·            Start Game H3: Three Things Story

   

Tie (bound)

·        Knots and bows. If the children do not know how to tie their shoes, teach them.

o   If they do know how, teach them another simple knot. A slip knot, for instance.

·        Friendship bracelet. Have the children make friendship bracelets for each other out of yarn or thread. Tie the bracelet around their wrists.

·        Make a God’s eye/cross. Needed: 2 sticks for each child; yarn, string, or thread.

https://www.wikihow.com/Make-God%27s-Eye

https://www.youtube.com/watch?v=yEl4TzKHgKM

 

Gate

·        See games for “port”.

Watch

·        See Start Games: Visual Skills

 

Lower/low/down

·        FUNdament 21: High; change some activities to do the opposite:  low instead of high.

 

 

 

 

 

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